As promised, I have finished constructing my new writing partner, and I must say, it is a majestic piece.
This miniature is Warhammer’s Prince Imrik, The Dragon Lord. Mind you, I think the dragon itself is the real showstopper.
I’ve neglected to glue Imrik down so that I can try to use it as a stand-alone dragon miniature as well. You might have noticed this in my other builds, but I like having options.
I have also grabbed one of wizkidz baby dragon minis to paint as well. This little welp will be used as a proof of concept for its much larger and much more expensive mother. I have a pretty neat paint scheme in mind, but I want to test it out first.
Those are the minis that just leaves the short story I mentioned. Well, that’s where this story takes a turn. The tale I was writing was inspired by a video essay I watched on haunted houses. You can find the video here: https://www.youtube.com/watch?v=mexs39y0Imw&t=964s. The idea of the house itself as the antagonist, that it is not haunted by something but has intent of its own, is really appealing to me. It has a similar bend to some of my previous work, and I’ve already thought of some exciting directions to take it.
I was working on this story last Saturday and had one of my best writing sessions in months. I hit flow state, and the prose just poured out of me. I honestly thought I was going to finish the first draft in one sitting. But then a scene popped into my head. It was grim and visceral in a way the rest of the story was not. This scene grew to eclipse the rest of the story, and beyond being horrifying, it was surprisingly moving. That was when I decided to stop writing.
You see, this new scene threw the whole project into flux. It was a complex character moment that needed at least 3000 words to itself. This meant I was no longer writing a short story; I was writing a new novel.
This leads to my final realization and also a reveal of sorts. You see, I had always intended on participating in NaNoWriMo this year. NaNoWriMo stands for the national novel writing month, and it takes place every November. You can find out more about it here: https://nanowrimo.org/about-nano. I have wanted to participate for years now, so I’m biting the bullet and jumping into a new work in November. That’s part of why I have been working so hard to get my current novel off my plate. I want to work on a new one soon! When I realized my ghost story was actually a novel and that I was excited to dive in, it seemed apparent that this would be my NaNoWriMo project for this year.
So there you go, that evening of writing established my goals for the rest of the year. First, finish my current novel by October. Then write a new fist draft in November, and have the second book written and edited before the new year. In short, I have a lot to do… so I guess I should get back to work.
I’ve finally finished editing the first act of my book. As expected, chapter 6 got the most work, but I honestly think this rough 100 pages is much better now. I’ll need to take a look at the second act and figure out where the problem chapters are so I can pick new writing partners.
Working with a variety of minis from different companies at the same time really made certain features stand out.
For example, while this mini is big, I had to create most of the depth myself. It has a ton of flat areas with little texture.
Meanwhile, shading and highlighting even a tiny games workshop mini was a breeze.
The dwarf turned out fine, and the less I can say about the halfling, the better. However, overall I’m happy with them. I got a chance to play around with contrast paints, and they were just right for keeping myself busy while I brainstormed.
For the next section, I’m not sure if I should do another set of minis or paint one large one. I enjoy variety, but focusing on one mini does significantly improve the final product. I’ll just have to start working on the next few chapters and see where my muse takes me!
I recently took part in a Christmas themed one-off D&D session. We did it over Zoom, but it was still great to roll some dice again. I didn’t use my normal random number character building methods for this character, but I still think it’s pretty neat.
This is the backstory for Xander of the Broken Antler.
It began like any other holiday season. Xander was home tending the hearth, waiting for his parents to return home from their shopping excursion to town. Xander was patient for a ten-year-old and was not concerned that they were running late. He busied himself with preparing dinner and writing his letter to Santa by firelight. It was a short list: a wooden ship, a new hat, sweets and something nice for his parents. The simple list of a kind child. He would soon deliver it by tossing the letter into the lit hearth of the fireplace, as was the tradition in his village, but he would wait for his parents to do that. As the night grew long, Xander could wait no longer and fell asleep on the rug in front of the fire.
His parents never returned.
Xander woke in the morning to a knock on the front door of the cabin. He opened it to find his neighbors there; sadness spread across their faces. They could hardly speak, but through sobs and choked voices, he understood what had happened. His parents were beaten, robbed, and left to die in the snow.
The neighbors offered Xander their home. They said he could stay as long as he wanted. He thanked them and said he would come, but he wanted to say goodbye to his home. When they agreed to leave him there, Xander closed the door and went to his room. He sat on his bed and cried quietly for hours. He has heard of similar crimes committed across the countryside and knew the perpetrators rarely paid for their crimes. That thought crystallized in his mind. They would never pay for this.
Night was beginning to fall. Xander knew that he would need to leave soon if he was to make his way to his Neighbors’ cabin. That thought floated back into his head, first like drifting snow, then like a frigid blizzard.
They will never pay for this.
His parents loved him and raised him to be kind. They would want to be remembered, but also for him to be safe. He knew he should have gone to his neighbors. They had always been good to him. They would treat him like family. Like family.
He knew he should be charitable. They died due to the cold. The thieves may not have meant to.
May not have meant to.
Leave them to die slowly in the cold.
Xander was unsure if the voice growing stronger inside him was his own, but he was sure of its intent. Guided by confidence uncommon for one so young, he moved to the hearth. For the first time in his life, he knew this letter would be read.
Xander tore up his previous letter and gathered up a new piece of thick parchment. Rushing to begin his task, Xander cut his thumb along the side of the paper. A deep, stinging wound, but he hardly noticed it. He wrote a new letter to Santa Clause.
I have been good this year. I have been good all my life, as have my parents. But instead of gifts, they received death, and I misery.
Know that I have only one request. If you grant this request, I shall never want for anything else. One single gift for which I am willing to devote my life in exchange.
I want revenge.
With that final sentence, Xander felt a weight lift from his heart. For the first time in his short life, he was feeling hate. Admitting that was not only a relief, it felt good.
Xander began to toss the paper into the fire when he realized he had not signed it. He scrawled his full, god-given name across the bottom of the page. Then, Xander felt a sting in his thumb. Guided again by assurance not his own, he pressed his thumb beside the signature, leaving behind a small bloody print.
He folded the paper and threw it into the fire.
Hours passed as Xander watched the fire. He wasn’t sure what he was waiting for, just that he had to wait. As the fire grew dim, the weather outside shifted. The light snowfall of the afternoon turned to a fierce blizzard. The chill wind howled and battered the cabin until suddenly, every candle in the house blew out as if the wind itself were let inside.
“Do you hate them so?”
Xander didn’t turn to face the voice behind him. He continued to stare into the dwindling flame. “Yes.” He whispered. “More than anything.”
“And you would give your life to have theirs?”
Xander considered this. He watched the flames and wondered if he could walk away. Could these flames be reignited, or would they succumb to this cold wind?
“Yes, I will give my life,” Xander said.
The response he received was a loud crack like a bone snapping behind him. At the same time, the fire went out, leaving only dying embers.
“Take this and exact your task. Only with that can our pact be forged. Only then will I visit you again.”
Xander turned to find he was alone in the room. Though it was dark, he could see no one, and nothing changed in the room, save for a curious item left on the floor. A bone, no, an antler.
He picked it up. It was a single sharp tine from what must have been a monstrous antler. As he turned it over in his hand, it changed from bone to blade. The pale dagger glimmered in the dark and tingled in his grasp. He knew right away that it gave him power, but more importantly, it gave him direction.
Xander disappeared from his town without a trace. He left behind the murderers, stabbed to death and shoved up the chimney of his parents’ now abandoned cabin.
Woof! I know, pretty dark for a Christmas character. I started with the concept of a warlock who has a pact with Krampus, and it just expanded from there.
I built the character to be a stealthy magic-user. I picked spells to help him stay hidden and then gain combat advantage. If he had more levels, I would have to figure out how to give him the Sneak Attack ability to use these spells and the theme better. Think Nightcrawler from the second X-Men film, but Christmas themed.
For the pact, I imagine Xander is compelled to give to the good and needy, but he is then obligated to punish the wicked to balance the scales every time he does. Basically, it’s a naughty or nice based pact. The dagger is the focal point of this pact, and it allows him to sense who is naughty and who is nice.
I really like this character, and while I doubt I’ll ever play him again, I have a feeling I’ll be writing more about him in the new year. In the meantime, I’m well on my way to finishing my edit of the first ten chapters of my book, and likewise, I’m almost done with the accompanying writing partners. You can find a sample from the group below. Stay tuned for an update in the coming days.
So I’ve finally finished redoing my previous chunk of editing and I’m ready to get back to fresh work. In the next tent-pole chapter, our protagonists will be at a location with all the principle murder suspects. In this edit/re-write, I’ll be focusing on emphasizing these suspects and strengthening red-herrings for the plot. Because of this, I have chosen to represent each character with a unique figure to paint. Introducing: the unusual suspects!
Look at this lovely police line up! This diverse group of individuals may not all look like my characters, but they do a good job embodying them.
Lets start with this great wizard from the Cthulhu: Death May Die board game:
This wizard will represent a colleague of the victim and will provide unique insight into his profession work in alchemy. He will also allow me to talk about the amoral nature of science and discovery through the lens of magic. The figure itself is a great fit for my book, as it’s a fantasy book in an early modern setting. Death May Die has a 1920’s aesthetic which makes it a perfect fit for this kind of project. Not to mention the monsters in it are gorgeous; I’m sure we’ll be seeing more from this set in the future.
Next up is a fellow Goblin:
This is one of the ornamental Goblins from Feast of Bones Warhammer set we covered a while ago. Because it looked plain by itself, I added one of the Ogre daggers to its back as if it was a Goblin sized broadsword. I think it looks pretty cool like that. In the book, this character is an ex-lover of the victim and will give me a natural way to talk about Goblin culture without it seeming like exposition (though it is). I picked this mini specifically because of that accusatory finger point!
The Third suspect is an Elf. My Elves are not Tolkienesque and are instead diminutive fae-folk so I chose a halfling from the Wizkids D&D line:
I find that the Wizkids minis are extremely good for their price, especially the large ones. The smaller minis are sometimes a tad half-baked. This little guy, representing the prime suspect, needs some serious work. I have mold lines and extra resin to trim and it’s lacking detail in a lot of places. What I do like about him, is that dagger and posture. Much like the character I’m writing, he is much more dangerous than he appears.
Our fourth suspect is a Dwarf crime boss:
This miniature is also from the Wizkids line and has some of the same issues ad the Elf. It is probably the least fitting mini of this group but I’m trying to avoid kitbashing it for the sake of time, so I’ll try not to let it bother me. The character it represents is one of the main crime lords in the city and has many reasons to hate the deceased. But did they do it?
I saved the best for last. The final suspect is a Demon:
This Wizkids demon doesn’t look much like the demon in my story, but I think it is a great visual representation of its inner evil. I love the detail of this mini. In D&D, this is called a Nalfeshnee, which is a mid-tier demon. I like its pig face and tiny wings. It is almost a parody of grotesque excess, which is perfect for my character. I’ll need to close up some gaps in the model but otherwise this should be really fun to work on.
There you have it! A new group a minis for a new chunk of my book. Like last time, painting these will likely last longer than the work on this chapter. I’ll probably keep working on this for the next five or so chapters or until I hit another notable section of the book.
Work is starting to get back to normal so I’m hoping I can start posting more regularly again. I don’t like posting once a week as it really only leaves room for updates. Hopefully, some time soon I can post another Upping Your Game article. I have a good one in mind. We’ll just have to see how the rest of the month goes!
After a hard month at my day job, I’m finally back to a point where I can focus on my creative work again. I’m not kidding, it was a rough month – at one point I worked eleven, nine hour days in a row. But now I’m back and craving that sweet storytelling fix.
Because August was a fairly dry month creatively, I really want to hit the ground running. Beyond getting back to the 3rd draft of my book, I have two new short stories to work on. For those of you who have read a few of my blogs before, you know this means finding a couple of painting projects that fit my stories. In the spirit of refreshing new beginnings, I have decided to pick a couple old minis that could use a fresh coat of paint.
Project Number 1: A Deadly Construct!
This poor golem has seen better days. I bought it on a whim (it is an Iron Golem from the WizKids line) and ended up using him to test paint markers. I do, however, think this will work as a base for what will be a weathered, ancient golem when I’m done.
The story it is paired with is for a contest inspired by Steven King’s flair for making every day things seem otherworldly and scary. The contest cites Christine and Cujo, but my mind went to The Mangler. Something about a normal machine with the desire to kill speaks to that bit of my brain that is far too willing to personify objects.
Project Number 2: A Pretentious Dragon!
This poor brass dragon (also Wizkids) was the sad result of neglect. I was working on him during a group painting night and was much more focused on the social aspect of the event than my dragon. He was also my second mini of the night, so he got far less time and much more tired eyes. The result was far too much shader on a mini that, let’s face it, is already lacking in definition. I’m going to need to grab lighter versions of the red and copper I used and slowly build definition into the paint job.
This mini will be matched with a story about the character who originally inspired my color scheme. He’s one of the dragons from my own fantasy universe and, while he does not appear in my book, he’s an important part of the world he lives in. He’s also a huge hipster, and when I saw a contest pop up for hipster fantasy stories, it was a no-brainer.
Those are my two main projects for September. I’ll write up a post for the results of each. I’m pretty confident I can pull off the stories, but let’s see if I can fix those messy minis I ruined!
I finished the query letter For my book Everyday Monsters. Fingers crossed it properly embodies the book I wrote. As I have mentioned before I’m new to the concept of selling my works and I haven’t written a lot of these. luckily there are a lot of resources online with advice and examples. I also leaned pretty heavily on the instructions in my copy of Writer’s Market. I linked the most recent version, mine is from 2016 so it’s probably time for an upgrade.
As I do with all my writing projects I picked a thematically relevant mini to paint while I worked and this is how my latest writing partner turned out:
Not as cute as the monsters in my book but it has it’s own charm. He has the kind of brash vibrant colors I was hoping for but I do wish my highlights and transitions were a bit smoother.
I ran into two issues with this mini: the first is his design and the second was the wash I used. If you look at the mini you will see he kind of has segments, but he also doesn’t. This made it hard to highlight as I had to create the sort of texture I wanted with my paint instead of it being built into the model. The Wash compounded this issue. When I washed the mini the pigment didn’t have a lot of recesses to fall into and it ended up giving a really mottled look. So I had to build up my transitions a second time because my wash didn’t smooth them out so much as cover them in a new texture.
I also could have worked more on his base, maybe added another layer to his teeth, a third layer to his eye transition, etc. However, I have new things to work on and it’s time to move on. My weekend project is looming and I need to prep my next writing partner. But first, I have some manila envelopes to toss in the mail…
Sometimes you just can’t avoid it. You work as hard as you can, try and put it off by working on new projects. Sometimes it can’t just be about the art… sometimes you need to try and sell something.
That’s what I’m working on this week, writing and sending out query letters for a book I wrote a few years ago. It’s a project that got shelved after the last wave of queries resulted in silence and rejection letters. Recently I decided to give it another shot.
It will be a lot of work creating proposal packages for the 30+ publishers I want to submit to. Such a large amount of, let’s be honest, kind of boring work would be really hard to do alone. As such I have picked out a writing partner for the project.
It’s a children’s book about monsters. This means I need to find a partner that’s monstrous, but also approachable. This would be a perfect project for a Warhammer squig, but sadly I don’t have any of those lying around. So I got my wife to help me pick out the perfect mini for this project from my sea of unpainted plastic.
This is what caught our eye:
I’m not sure it’s everyone’s cup of tea, but I think it’s cute.
Because the project in question is a children’s book I’m painting this with bright heavily contrasting colors. I’m thinking lime green and purple. Big red eyes. Dribbling slime trails. Cute, right? The kind of mini a younger version of me would have really gravitated towards. Does it fit with the aesthetics of the book? No, not at all. But it feels right, and I think that’s what matters.
Stay tuned for an update on my submission process and to see the finished mini!
I want start off by reminding you that for the purpose of this prompt, I will be building a fantasy RPG character that could be used in D&D, Pathfinder, or any system that uses the same core ability stats: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
I chose to do this to make it easier to get the point across with a familiar system. I also randomly chose a familiar fantasy race. In this case: a Goblin. His name is Clot.
Clot, King among vermin
Clot’s Stats were rolled randomly and placed in the order they were rolled. After racial modifiers (D&D 5th ed) they are:
Weird stats for a goblin. He could make a good thief, like most goblins, but that doesn’t lean into our prompt. We want to explore weaknesses, hardship and formative experiences. The strength and con are very high, so that is where we will start. Sometimes standing out is a weakness.
When Clot was born, he was nearly twice the size of the average goblin infant. When his mother bore no further children, the tribe determined Clot must have eaten his siblings to grow so big. His size was a strange omen, one that filled the small with awe, but drew the worried gaze of other.
We have now established a myth or rumor for our character. It is unlikely to be true, but its existence can create conflict which is what drives plots.
I don’t want to make Clot into a fighter and I want to lean into his weaknesses. So how do we make his strengths into a weakness to overcome? And what do we do with those middling metal attributes?
As Clot grew older, he soon towered over his kin. His physical prowess was feared, but did not inspire respect. In a fully goblin tribe, Clot would have been a king, but his people were a lesser caste. Those who ruled his class were Orc, and they saw in Clot a rival to be put down.
While Clot has incredible physical attributes for a goblin, he is average by Orc standards. Moreover, the fact that he could potentially overpower one of the upper caste means he was not only feared, he was disdained.
How could he hope to thrive, jeered and beaten by all those around him? The Orcs hated him for rivaling their power. The goblins attacked and spit on him to impress their betters. Clot was relegated to the lowest position in his clan. He slept each night, bleeding in the gutter among the filth and the other vermin.
This harsh treatment can help to explain his high constitution. His skin is scarred and thick. He has been hardened by his life.
But we want to make use of his mental stats too. They have room to grow. Clot’s life is a prison he cannot escape through strength of body.
Among the refuse, Clot found peers. The rats were like him: dirty, despised, discarded. But they were also strong. He saw in them the fire of survivors. That was something worth embracing.
Among the rot, Clot found friends. As he treated the rats with respect, they returned it. Food and warmth was shared. What started as respect grew to kinship. The rats grew to anticipate Clot’s needs, as if they could understand him.
Among the swarm, Clot found power. He was not imagining it, the rats listened to him. Clot soon realized he could hear them too. They started as many trembling voices. They shrieked in a chaotic choir. But they soon became one voice. His voice.
Clot found his way out.
One night, the orcs returned from a raid with a stockpile of food and keg after keg of ale. Clot was never invited to feast, but this was his opportunity. He waited until the leaders and their favorite sycophants were drunk, and then unleashed the rage of his swarm upon them.
This is another opportunity to build a lingering myth or rumor for Clot. We know a low level character and a rat swarm couldn’t wipe out a whole clan. But that doesn’t mean this story can’t be exaggerated.
The rats tore into the unsuspecting clan, aided by the strong hand of their king. In the low light, all the tribe could see was the glint of a thousand eyes and one bloody dagger. By morning, their bones were picked clean. The swarm was satiated – they had eaten well. So had Clot.
A grisly tale to inspire fear and respect. Whether it is true or not can be explored in the campaign.
As for his power, there are multiple ways to explain this. My choice is that Clot is a fledgling Druid. I know his wisdom is low, so his spell-casting potential is going to start off pretty weak, but this is another opportunity for good storytelling.
As Clot escaped to the wilderness, he found himself conflicted. The ways of nature were those of balance. But in his heart, he found little room for such thoughts. Peace was a concept beaten out of him. A cold flame burned in his chest. If he could tame it, he could build a kingdom. If he could not, he would burn his new kingdom to the ground.
If Clot can tame his hatred and anger, we can showcase this by putting all his ability modifiers into Wisdom as he levels. He may even go from being an objectively evil character to one with more of a neutral alignment. From a certain point of view, he could even become a hero.
If Clot gives into his rage, we will distribute his improvements more broadly. We can also express his inner turmoil through multi-classing. Maybe he adds some points to Charisma or Intelligence and takes a level or two of sorcerer or wizard to gain access to actual fire. Or maybe he dips into rogue or fighter and leans into the traits nature gave him. This would be followed by further improvements to his physical stats. In this way, he could augment his shape-shifting and relying on brute strength over spells.
Regardless of the direction we go in, Clot has a solid foundation. Moreover, we built it using the numbers we rolled for more than bonuses to hit rolls.
I hope this article inspires some awesome characters. If you use it and like the results, please leave a comment. I would love to see what you can come up with!
Welcome to Upping Your Game – the series where I help you make your favorite games tell a better story.
For my first article, I’m going to break down an old strategy I have for making engaging NPCs and player characters for tabletop RPGs. It’s pretty simple and seems like random generation, but let me explain my design method and I think you’ll see how this can lead to some great characters.
One more disclaimer: we aren’t aiming for “strong characters” in a game-play sense. If you’re a GM, you might want to give your players a re-do if they roll up a particularly difficult character. On the other end of the spectrum, if you’re looking for a more challenging experience or play at a table that is more interested in role-play than combat, then this may be perfect for you.
The basic method is just to roll random ability scores. That’s it. But the really important part is that you have to keep them in the order they are rolled. That mean that for D&D or Pathfinder you will want to roll 6 sets of 3 D6 dice and place them in Strength, Dexterity, Consitution, Intelligence, Wisdom and Charisma in the order they are rolled. By contrast you would usually roll the numbers then place them in the most appropriate places. For games with races I would also suggest picking one at random. Then you pick your class or profession (game specific) based on what you have rolled.
But why do this? Why do you choose the class, and how does it make interesting characters? Let me explain – good stats don’t make good characters. Bad ones do. Or, to put it differently, interesting characters are defined by their flaws not their strengths. A person is more defined by the challenges they face than the skills that come to them naturally.
Every fighter has a high strength stat. How could you ever make that interesting? But try to explain why they have a 7 in wisdom, and you’ll see what I mean. This can also apply to higher than average stats in strange places. Why does your wizard have a higher strength stat than wisdom, or an equal constitution to their intelligence? Are they natural factors, or did something in their life mold them? You can use these numbers, that would usually just be “dump stats” (the numbers you throw into your least important stats) to build your character’s background and explain why they chose the path they did.
In the next article, we’ll roll up a character as an example. Hopefully, we get a good one. The last time I did this, I created a giant-slaying gnome fighter. I’m hoping for a magic user this time. Fingers crossed!
I’m a big fan of tabletop gaming and, about three years ago, I passed that final nerd hurdle and began painting miniatures. At first I thought I would play wargames like Warhammer, but since I have played a full game twice in that time period, I have settled into the reality that I mostly just paint them. Now…I’m not very good. I think I have mastered what they call “tabletop standard.” That means my work is good enough to game with but won’t be winning any beauty competitions. I use them for RPGs and simply the joy of the hobby.
I have, however, found another use for them. I have found they make really great writing partners. No, don’t worry, I’m not crazy. I’m not saying they talk to me or anything… at least not yet.
What I find is that having one on the side of my desk to work on has really helped my productivity. I use them like fidget toys or desk curios. When I need to think over an idea I’m working on I paint. It is much better then other forms of abnegation or distraction like surfing the web. By the time I need to put the mini down to dry I have usually figured out what I’m going to write next. It’s a win-win. They help me write and by the time I’m done a project I usually have a fully painted mini.
The featured image today is a great example. I was commissioned to write the intro and outro scripts for a ghost hunting show (I’ll probably link to it at a later date) and I needed to get into the right mindset. So when I sat down to write the scripts I grabbed that mini. It’s from the Warhammer: Age of Sigmar line, in case you were wondering. As I wrote and rewrote those scripts again and again, trying to get the right balance of spookiness and daytime TV bounce, I slowly picked at the mini. It allowed me to keep my mind clear and working without getting distracted. By the end I had a script the producer was pleased with and a mini I love. Again, it’s a win-win.
This might not work for everyone. I get pretty zen when I paint and I don’t worry about perfection. It’s my side art. I know I’m not perfect so I don’t even strive for perfection. But if you’re a very talented painter or more of a perfectionist your mileage may vary.
For those who are interested, I’ll break down my selection process. I mentioned Warhammer but that isn’t the start and end of my painting. In fact, for this particular purpose, they often fall short. They don’t always fit for two reasons. One: big regiments of the similar minis; and two: they aren’t always generic enough.
Let me explain both issues:
The first is simple, I tend to paint one mini over the course of a project, a few if it is a long one. I try to match minis with my projects for the added thematic focus. I also work on a wide variety of subjects. This means I like variety more than repetition. This isn’t just a Warhammer issue, most war games have the same problem.
The second issue relates to my theme choices. Games Workshop (the makers of Warhammer, who I will refer to as GDubs from now on) make beautiful products but they are also heavily themed. This is usually a good thing – they have a rich lore they pull from with unique fantasy quirks. For example, if I were to write about dragons, one would think I could grab a GDubs dragon and go to town. Not necessarily. All of their dragons have riders. They have armor with custom heraldry on it. They have morphology that isn’t necessarily generic fantasy. The list could go on. Sometimes this is ok, or I can modify the mini to suite my purposes, but often it’s hard not to see a Warhammer dragon when I paint it. I want to see it as my own if it’s going to sit there, subtly influencing my own story.
How to I make my choices than? Well the short answer is: I buy too many minis. A better answer would be to say I (usually) buy individual minis, mainly heroes and monsters, and I (usually) buy figures that are not too heavily themed to what ever their game setting is. I break both of these rules all the time, but that just results in purchases that don’t end up becoming writing partners. I also purchase minis from a variety of sources, including the second hand market where I can sometimes find some real gems.
That is probably enough navel gazing about my miniature painting choices. I hope that wasn’t to long winded. I promise that the next time I bring this is up it will be to show you another fun mini connected to another fun project.